Chapter 5
Spinning Numbers
What kind of number could square to −1, and why would it wiggle?
Numbers are arrows
Mika: Last time the spring needed a number with . Theo said no such number exists. But what would one even look like?
Picture every number as an arrow from 0 along the number line. Multiplying by 2 stretches the arrow. Multiplying by ½ shrinks it. And multiplying by −1 flips it to point the other way. That's a half turn.
June: Ooh. If ×(−1) is a half turn… what's half of a half turn? A quarter turn! The arrow would point straight up, off the number line.
Let's give the quarter turn a name: i. Do it twice and you've done a half turn, which is ×(−1). So . There's our number that squares to a negative!
Theo: Hold on. These are the "imaginary numbers". Everyone knows they're made up. They can't describe a real, physical spring.
June: They're not imaginary, they're sideways! It's just a 2-D arrow. Turning left is as real as walking forward.
A number like just means "3 steps along, 2 steps sideways". The whole plane of arrows is the stage for everything that follows.
Measuring turns
June: If i is a quarter turn, we're going to be spinning arrows all day. So how do we say how much an arrow has turned?
Degrees are an old habit: 360 of them in a turn, because an ancient calendar liked 360. Mathematicians measure a turn with the circle itself. Roll a wheel of radius 1 and see how far its rim travels. A radian is the angle whose arc is exactly one radius long.
Predict first! How many radians make one full turn?
Follow the arrow's tip as it turns. Its shadow on the real axis is called the cosine of the angle, ; its shadow on the sideways axis is the sine, . Turn steadily and both shadows trace waves, the sine a quarter turn behind the cosine.
Mika: Got it. So a spinner at 2 radians per second goes round twice a second!
Theo: Twice a second would be 2 turns, radians. Two radians per second is one full turn every seconds.
New words
- Radian
- The angle whose arc is one radius long. A full turn is radians, half a turn is .
- Cosine and sine
- The shadows of a length-1 arrow at angle θ: along the real axis, sideways.
A number that spins
Speeds of turning are measured in radians per second: a spinner at 2 radians per second makes one full turn in seconds. The symbol ω tells us that turning speed.
Now picture a point running around a circle at a steady speed, ω radians per second. Where does its velocity point? (Velocity is Chapter 3's speed with a direction, so a moving arrow's velocity is an arrow too: which way its tip moves, and how fast.) Always along the circle, which is a quarter turn ahead of the arrow to the point.
A quarter turn is ×i, and the speed is ω times the radius. So the velocity is the position turned a quarter turn, times ω: velocity = iω × position.
Theo: Wait. "The slope is a fixed number times itself" is exactly the exponential property from Chapter 4! With a = iω.
Mika: But hang on. In Chapter 4 a power meant "how much multiplying has happened". What would to the power even mean? Multiply by , times?
June: Build it the Chapter 4 way. was tiny steps of growing by . Make each tiny step a little nudge sideways instead.
Each step turns the arrow by a tiny angle, about radians, and stretches it a tiny bit. With more steps the stretching fades away and the path lands on the circle, exactly θ radians round. That's why radians: the tiny sideways nudges add up along the rim. So is simply the point on the circle at angle θ.
So is not scary at all. It's a point spinning around the circle of radius 1, ω radians every second. Watch it, and watch its shadow on the real axis:
The shadow slides back and forth as a perfect cosine wave. A spinning arrow, seen side-on, is a wiggle. That's where the wiggle has been hiding.
What we know so far
What we figured out
- Numbers are arrows. Multiplying rotates and stretches them. i is a quarter turn, so .
- A radian is the angle whose arc is one radius long: a full turn is . cos θ and sin θ are the shadows of a turned arrow.
- , built from tiny sideways steps , is the point on the circle at angle θ.
- is a point spinning around a circle. Its shadow is a cosine wave.
- A spinner's velocity is always a quarter turn ahead of its position: velocity position. That's the exponential rule with .
Mika: "So the spring's mystery number exists after all: it's 2i. Does that mean a real spring swings sideways?"